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Aircraft carrier survival beta
Aircraft carrier survival beta















They have dropped numerous hot fixes and a major update. I have replayed missions 1 through 8 several times over because I liked them so much.Īnd I have no hate or ill will towards the devs. The base game itself is very well done, well balanced, and has lots of replayability. But suffice to say, this was my favorite game of 2022 until the bugs. I won’t waste too much time praising it since I do not recommend the game at this time. (One of the bugs I reported was fixed, but now two more have appeared after they patched the first bug.)

Aircraft carrier survival beta manual#

And, yes, I have been instrumental in documenting these bugs and sending the video captures plus manual save game files to the devs directly on their Discord. I do not recommend anyone purchase the game as of this writing (June 2022) because of the numerous game-breaking bugs, the latest of which has rendered it impossible for me to complete the campaign. But they are overshadowed by many problemsĦ8 hours into the game, and it is with a very heavy heart that I must give this a thumbs down. I don't regret buying it, but I can't really recommend it to anyone in this state. Worse is that many issues are very visible and obvious, so it seems odd that they would get through any sort of testing Its good parts are at best decent and the bad parts get annoying or frustrating pretty quickly. In summary, Aircraft Carrier Survival needed more time and testing. Seeing the carrier's interior and damage control teams working is a plus, but they seem to behave in very strange ways

aircraft carrier survival beta

When you are attacked your AA fires at random in all directions independently of where the attack was coming from, so it is the same every time and quickly gets old. Similarly, the airplanes you launch or land have no pilots in them. Not that he didn't wear any, he just didn't exist from waist to knees. I tried to zoom in on the bridge to watch my commander work, only to find he had no pants. But they have a large enough range that you will practically always be in range anyway Luckily but disappointingly the enemy fleets don't go after you. But even a little bit into the campaign you get attacked by multiple strike groups at once, each at a strength greater than what you could at any time put up in defence. In the earlier missions these are strong but you can fend them off. This leads to large amounts of attacks against you. This could be one of the core systems not working, or it could be that in almost every mission you spawn in within detection range of the enemy, and then you never shake off the detection no matter how many scouts you bring down. You will be detected regardless of what you do, so while the game is clearly intended to give you a chance to move in without your enemy realising it, this never seems to happen. The largest problem I've found has to be the detection system, which does not seem to actually work. It is a shame then that most missions have your strategy already given to you before it even starts The best part of Aircraft Carrier Survival is probably the map, setting a course and planning missions. It has good in there too, and while every individual negative issue is small, there are so many of them that it makes the experience as a whole unsatisfying.īut first the good parts. There are a lot of small annoyances and issues that build up over time spent playing to lead to an annoying experience, and many moments that make it seem like it isn't entirely finished yet. It works pretty well, but it means that once you have found the optimal solution you will only rarely have to change tactics

aircraft carrier survival beta

And secondly the airstrikes, which work off a card system where you need to find the optimal solution with those cards. The puzzles in this case are the missions, setting the course on the map avoiding hostile patrols that seem to move in predetermined paths to get to your objective. However the more game-like design of it makes it feel more like a puzzle than any sort of management game. Despite large delays, it still feels like it is unfinished and perhaps intended for a QA or beta testing teamĪt its core it mixes time management for the airplane take offs and landings with command to let you set a course and do missions in your carrier.

aircraft carrier survival beta

But judging it purely as a videogame isn't going to get it high ratings either. This is not a simulation and I don't think it was ever intended to be. Aircraft Carrier Survival is an interesting idea that seems to have needed more time and polish.















Aircraft carrier survival beta